SPEC

SPECapc® for 3dsmax 2020 benchmark

SPEC.org Submission Requirements None. Submission to SPEC is encouraged, but is not required.
`SPEC Metrics`_ CPU Composite, GPU Composite, Large Model Composite
`Required Metrics`_ None
Conditionally Required Metrics None
Use of `Estimates`_ Estimates are allowed if clearly identified.
Disallowed Comparisons No additional `requirements`_ beyond the requirements that results not be compared to other benchmarks.

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(Retired) SPECapc® for 3dsmax 2015 benchmark

RETIRED

The SPECapc for 3dsmax 2015 benchmark has been retired.

  • All public use of results for this benchmark must plainly disclose that the benchmark has been retired, as described above.
  • No further submissions will be accepted for publication at www.spec.org
  • SPEC is no longer reviewing results for this benchmark.
  • Rule-compliant results may be published independently, provided that the fact of retirement is plainly disclosed
SPEC.org Submission Requirements None. Submission to SPEC is encouraged, but is not required.
`SPEC Metrics`_ CPU Composite, Graphics Composite, Large Model Composite
`Required Metrics`_ None
Conditionally Required Metrics None
Use of `Estimates`_ Estimates are allowed if clearly identified.
Disallowed Comparisons No additional `requirements`_ beyond the requirements that results not be compared to other benchmarks.

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(Retired) SPECapc® for 3ds Max 9 benchmark

RETIRED

The SPECapc for 3ds Max 9 benchmark has been retired.

  • All public use of results for this benchmark must plainly disclose that the benchmark has been retired, as described above.
  • No further submissions will be accepted for publication at www.spec.org
  • SPEC is no longer reviewing results for this benchmark.
  • Rule-compliant results may be published independently, provided that the fact of retirement is plainly disclosed
SPEC.org Submission Requirements None. Submission to SPEC is encouraged, but is not required.
`SPEC Metrics`_ Rendering Composite, Graphics Composite, Shaders Composite
`Required Metrics`_ Rendering Composite, Graphics Composite
Conditionally Required Metrics Shaders composite if using DirectX mode
Use of `Estimates`_ Estimates are allowed if clearly identified.
Disallowed Comparisons No additional `requirements`_ beyond the requirements that results not be compared to other benchmarks.

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